成都网站建设设计

将想法与焦点和您一起共享

js如何实现mp3录音通过websocket实时传送+简易波形图效果?

这篇文章将为大家详细讲解有关js如何实现mp3录音通过websocket实时传送+简易波形图效果?,小编觉得挺实用的,因此分享给大家做个参考,希望大家阅读完这篇文章后可以有所收获。

成都做网站、网站建设过程中,需要针对客户的行业特点、产品特性、目标受众和市场情况进行定位分析,以确定网站的风格、色彩、版式、交互等方面的设计方向。成都创新互联公司还需要根据客户的需求进行功能模块的开发和设计,包括内容管理、前台展示、用户权限管理、数据统计和安全保护等功能。

前端实现:

引入:

这个跟大佬的js有点不一样,我在里面加了一点东西,而且在这个js里面引入了两个另外的js,lame.min.js和worker-realtime.js,这俩在大佬的代码里有

页面:




 
 测试








 
recordmp3.js

(function (exports) {

 var MP3Recorder = function (config) {

  var recorder = this;
  config = config || {};
  config.sampleRate = config.sampleRate || 44100;
  config.bitRate = config.bitRate || 128;

  navigator.getUserMedia = navigator.getUserMedia ||
   navigator.webkitGetUserMedia ||
   navigator.mozGetUserMedia ||
   navigator.msGetUserMedia;

  if (navigator.getUserMedia) {
   navigator.getUserMedia({
     audio: true
    },
    function (stream) {
     var context = new AudioContext(),
      microphone = context.createMediaStreamSource(stream),
      processor = context.createScriptProcessor(16384, 1, 1),//bufferSize大小,输入channel数,输出channel数
      mp3ReceiveSuccess, currentErrorCallback;

     var height = 100;
     var width = 400;

     const analyser = context.createAnalyser()
     analyser.fftSize = 1024
     //连接到音频源
     microphone.connect(analyser);
     analyser.connect(context.destination);

     const bufferLength = analyser.frequencyBinCount // 返回的是 analyser的fftsize的一半
     const dataArray = new Uint8Array(bufferLength);

     function draw() {
      canvasCtx.clearRect(0, 0, width, height); //清除画布
      analyser.getByteFrequencyData(dataArray); // 将当前频率数据复制到传入其中的Uint8Array
      const requestAnimFrame = window.requestAnimationFrame(draw) || window.webkitRequestAnimationFrame(draw);
      canvasCtx.fillStyle = '#000130';
      canvasCtx.fillRect(0, 0, width, height);
      let barWidth = (width / bufferLength) * 2;
      let barHeight;
      let x = 0;
      let c = 2
      for (let i = 0; i < bufferLength; i++) {
       barHeight = c+(dataArray[i]/400)*height;
       canvasCtx.fillStyle = 'rgb(0, 255, 30)';
       canvasCtx.fillRect(x, height / 2 - barHeight / 2, barWidth, barHeight);
       x += barWidth + 1;
      }
     }

     draw();

     useWebSocket();
     config.sampleRate = context.sampleRate;
     processor.onaudioprocess = function (event) {
      //边录音边转换
      var array = event.inputBuffer.getChannelData(0);
      realTimeWorker.postMessage({cmd: 'encode', buf: array});
      sendData();
     };

     var realTimeWorker = new Worker('/js/recorder/worker-realtime.js');
     realTimeWorker.onmessage = function (e) {
      switch (e.data.cmd) {
       case 'init':
        log('初始化成功');
        if (config.funOk) {
         config.funOk();
        }
        break;
       case 'end':
        log('MP3大小:', e.data.buf.length);
        if (mp3ReceiveSuccess) {
         mp3ReceiveSuccess(new Blob(e.data.buf, {type: 'audio/mp3'}));
        }
        break;
       case 'error':
        log('错误信息:' + e.data.error);
        if (currentErrorCallback) {
         currentErrorCallback(e.data.error);
        }
        break;
       default:
        log('未知信息:', e.data);
      }
     };

     recorder.getMp3Blob = function (onSuccess, onError) {
      currentErrorCallback = onError;
      mp3ReceiveSuccess = onSuccess;
      realTimeWorker.postMessage({cmd: 'finish'});
     };

     recorder.start = function () {
      if (processor && microphone) {
       microphone.connect(processor);
       processor.connect(context.destination);
       log('开始录音');
      }
     }

     recorder.stop = function () {
      if (processor && microphone) {
       microphone.disconnect();
       processor.disconnect();
       log('录音结束');
      }
     }

     realTimeWorker.postMessage({
      cmd: 'init',
      config: {
       sampleRate: config.sampleRate,
       bitRate: config.bitRate
      }
     });
    },
    function (error) {
     var msg;
     switch (error.code || error.name) {
      case 'PERMISSION_DENIED':
      case 'PermissionDeniedError':
       msg = '用户拒绝访问麦客风';
       break;
      case 'NOT_SUPPORTED_ERROR':
      case 'NotSupportedError':
       msg = '浏览器不支持麦客风';
       break;
      case 'MANDATORY_UNSATISFIED_ERROR':
      case 'MandatoryUnsatisfiedError':
       msg = '找不到麦客风设备';
       break;
      default:
       msg = '无法打开麦克风,异常信息:' + (error.code || error.name);
       break;
     }
     if (config.funCancel) {
      config.funCancel(msg);
     }
    });
  } else {
   if (config.funCancel) {
    config.funCancel('当前浏览器不支持录音功能');
   }
  }

  function log(str) {
   if (config.debug) {
    console.log(str);
   }
  }
 }

 exports.MP3Recorder = MP3Recorder;

})(window);

后端websocket:
这里实现的是保存为mp3文件

package com.jetosend.common.socket;

import com.jetosend.common.utils.Utils;
import org.springframework.stereotype.Component;

import javax.websocket.*;
import javax.websocket.server.PathParam;
import javax.websocket.server.ServerEndpoint;
import java.io.*;
import java.nio.ByteBuffer;
import java.util.Hashtable;
import java.util.Map;

@ServerEndpoint("/send/{key}")
@Component
public class ServerSocket {

 private static final Map connections = new Hashtable<>();
 ByteArrayOutputStream byteArrayOutputStream = new ByteArrayOutputStream();

 /***
  * @Description:打开连接
  * @Param: [id, 保存对方平台的资源编码
  * session]
  * @Return: void
  * @Author: Liting
  * @Date: 2019-10-10 09:22
  */
 @OnOpen
 public void onOpen(@PathParam("key") String id, Session session) {
  System.out.println(id + "连上了");
  connections.put(id, session);
 }

 /**
  * 接收消息
  */
 @OnMessage
 public void onMessage(@PathParam("key") String id, InputStream inputStream) {
  System.out.println("来自" + id);
  try {
   int rc = 0;
   byte[] buff = new byte[100];
   while ((rc = inputStream.read(buff, 0, 100)) > 0) {
    byteArrayOutputStream.write(buff, 0, rc);
   }
  } catch (Exception e) {
   e.printStackTrace();
  }
 }

 /**
  * 异常处理
  *
  * @param throwable
  */
 @OnError
 public void onError(Throwable throwable) {
  throwable.printStackTrace();
  //TODO 日志打印异常
 }

 /**
  * 关闭连接
  */
 @OnClose
 public void onClose(@PathParam("key") String id) {
  System.out.println(id + "断开");
  BufferedOutputStream bos = null;
  FileOutputStream fos = null;
  File file = null;
  try {
   file = new File("D:\\testtest.mp3");

   //输出流
   fos = new FileOutputStream(file);

   //缓冲流
   bos = new BufferedOutputStream(fos);

   //将字节数组写出
   bos.write(byteArrayOutputStream.toByteArray());
  } catch (Exception e) {
   e.printStackTrace();
  } finally {
   if (bos != null) {
    try {
     bos.close();
    } catch (IOException e) {
     e.printStackTrace();
    }
   }
   if (fos != null) {
    try {
     fos.close();
    } catch (IOException e) {
     e.printStackTrace();
    }
   }
  }

  connections.remove(id);
 }

实现效果:

js如何实现mp3录音通过websocket实时传送+简易波形图效果? 

关于js如何实现mp3录音通过websocket实时传送+简易波形图效果?就分享到这里了,希望以上内容可以对大家有一定的帮助,可以学到更多知识。如果觉得文章不错,可以把它分享出去让更多的人看到。


文章名称:js如何实现mp3录音通过websocket实时传送+简易波形图效果?
当前链接:http://chengdu.cdxwcx.cn/article/pggejj.html