这篇文章运用简单易懂的例子给大家介绍鸿蒙自定义组件之鸿蒙画板的概述,内容非常详细,感兴趣的小伙伴们可以参考借鉴,希望对大家能有所帮助。
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自定义Component
这里我编写一个简易的画板。
1.新建一个类DrawComponment 继承自Componment;
2.实现Component.TouchEventListener,用于对touch事件生成相应的path;
3.实现Component.DrawTask,用于把path画到屏幕上;
代码
DrawComponment
package com.quqx.draw; import ohos.agp.components.Component; import ohos.agp.render.Canvas; import ohos.agp.render.Paint; import ohos.agp.render.Path; import ohos.agp.utils.Color; import ohos.agp.utils.Point; import ohos.app.Context; import ohos.hiviewdfx.HiLog; import ohos.hiviewdfx.HiLogLabel; import ohos.media.image.PixelMap; import ohos.multimodalinput.event.MmiPoint; import ohos.multimodalinput.event.TouchEvent; public class DrawComponment extends Component implements Component.DrawTask, Component.TouchEventListener { private static final String TAG = "DrawComponment"; PixelMap mPixelMap; Canvas mCanvas; Path mPath = new Path(); Paint mPaint; Point mPrePoint = new Point(); Point mPreCtrlPoint = new Point(); public DrawComponment(Context context) { super(context); //初始化paint mPaint = new Paint(); mPaint.setColor(Color.WHITE); mPaint.setStrokeWidth(5f); mPaint.setStyle(Paint.Style.STROKE_STYLE); //添加绘制任务 addDrawTask(this::onDraw); //设置TouchEvent监听 setTouchEventListener(this::onTouchEvent); } @Override public void onDraw(Component component, Canvas canvas) { canvas.drawPath(mPath, mPaint); } @Override public boolean onTouchEvent(Component component, TouchEvent touchEvent) { switch (touchEvent.getAction()) { case TouchEvent.PRIMARY_POINT_DOWN: { //鸿蒙Log工具 HiLog.debug(new HiLogLabel(0, 0, TAG), "TouchEvent.PRIMARY_POINT_DOWN"); //获取点信息 MmiPoint point = touchEvent.getPointerPosition(touchEvent.getIndex()); mPath.reset(); mPath.moveTo(point.getX(), point.getY()); mPrePoint.position[0] = point.getX(); mPrePoint.position[1] = point.getY(); mPreCtrlPoint.position[0] = point.getX(); mPreCtrlPoint.position[1] = point.getY(); //PRIMARY_POINT_DOWN 一定要返回true return true; } case TouchEvent.PRIMARY_POINT_UP: break; case TouchEvent.POINT_MOVE: { HiLog.debug(new HiLogLabel(0, 0, TAG), "TouchEvent.POINT_MOVE"); MmiPoint point = touchEvent.getPointerPosition(touchEvent.getIndex()); Point currCtrlPoint = new Point((point.getX() + mPrePoint.position[0]) / 2, (point.getY() + mPrePoint.position[1]) / 2); //绘制三阶贝塞尔曲线 mPath.cubicTo(mPrePoint, mPreCtrlPoint, currCtrlPoint); mPreCtrlPoint.position[0] = currCtrlPoint.position[0]; mPreCtrlPoint.position[1] = currCtrlPoint.position[1]; mPrePoint.position[0] = point.getX(); mPrePoint.position[1] = point.getY(); //更新显示 invalidate(); break; } } return false; } }